GN69-70_Talladega
{
  Filter Properties = GN69-70 
  Attrition = 5			// Originally 3
  TrackName = GN69-70 Talladega
  EventName = Talladega Superspeedway	// shows up in rFactor as the subfolder.
  GrandPrixName = Talladega Superspeedway	//this must be the same as event name in order to sort circuit info correctly.
  VenueName = DeltaSimRacing GN69-70
  Location = Talladega, AL
  Length = 2.66 Miles
  TrackType = Superspeedway
  Track Record = Bobby Isaac, 47.96s
  TerrainDataFile = GN69-70_Talladega.tdf
  FormationAndStart=2
  RollingStartLoc=1 
  HeadlightsRequired = false

  GarageDepth = 1
  RacePitKPH = 120.7
  NormalPitKPH = 120.7
  FormationSpeedKPH = 120.7	// Not in original file 
  SafetyCarSpeedKPH = 120.7	// Not in original file
  ClosePits = 1   		// Not in original file
  PitsClosedLaps = 1		// Not in original file
  MinimumYellowLaps = 4		// Not in original file
  LeadYellowLaps = 4		// Not in original file
  ClosedPitPenalty = 2		// Not in original file
  DoubleFileRestarts = 10	// Not in original file
  Practice1Day = Friday
  Practice1Start = 10:00
  Practice1Duration = 60
  Practice2Day = Friday
  Practice2Start = 14:00
  Practice2Duration = 60
  Practice3Day = Saturday
  Practice3Start = 9:00
  Practice3Duration = 45
  Practice4Day = Saturday
  Practice4Start = 12:00
  Practice4Duration = 45
  QualifyDay = Saturday
  QualifyStart = 14:00
  QualifyDuration = 10
  QualifyLaps = 4
  WarmupDay = Sunday
  WarmupStart = 9:00
  WarmupDuration = 30
  RaceDay = Sunday
  RaceStart = 12:00
  RaceLaps = 188
  RaceTime = 240

  SkyBlendSunAngles=(-20.5, -1.0, 11.5, 25.5)

  ShadowMinSunAngle=15.0

  Latitude = 0          // degs from Equator (range: -90 to 90, positive is Northern Hemisphere)
  NorthDirection = 245  // the direction of North in degrees (range: 0 to 359)
  RaceDate = April 12   // default date for the race

  SunriseAmbientRGB = (120,120,110)      
  SunriseDirectionalRGB = (255,248,198)
  SunriseFogRGB = (204,174,240)

  DayAmbientRGB = (180,189,198)
  DayDirectionalRGB = (255,250,250)
  DayFogRGB = (203,214,236)

  SunsetAmbientRGB = (130,130,120)
  SunsetDirectionalRGB = (255,248,198)
  SunsetFogRGB = (204,196,122)

  NightAmbientRGB = (10,10,10)
  NightDirectionalRGB = (15,15,15)
  NightFogRGB = (0,0,0)

  ///////////////////////////SCORETOWER DATA////////////////////////////////////////////

ScoreboardFont=jackson_scorefont01.tga // default is scoreboardfont.bmp
ScoreboardBackground=jackson_scoretowerbg.tga // default is scoreboardbkg.bmp

ScoreboardMaxEntries=9 // how many car numbers can be displayed on tower (default is 32)
ScoreboardStartX=27 // x-position in texture to write first car number (default is 0)
ScoreboardStartY=7.5 // y-position in texture to write first car number (default is 10)
ScoreboardIncX=0 // increment in x-position for each new car number (default is 0)
ScoreboardIncY=55 // increment in y-position for each new car number (default is 16)
ScoreboardScaleX=2.2 // scale multiplier for x (default is 1.0)
ScoreboardScaleY=1.7 // scale multiplier for y (default is 1.0)

//////////////////////////////////////////////////////////////////////////////////////

  SettingsFolder = Talladega
  SettingsCopy = Grip.svm
  SettingsCopy = GN69-70_Talladega.svm
  SettingsAI = GN69-70_Talladega.svm
  Qualify Laptime = 51.3
  Race Laptime = 51.3
}
