// Engine data originally generated by PhysicsEditor, modified by ZiggyM/Trae00 (5/16/2017)
RPMTorque=( 0.0, -23.9, 0.0)
RPMTorque=( 200.0, -38.3, 31.2)
RPMTorque=( 400.0, -52.7, 62.5)
RPMTorque=( 600.0, -67.0, 93.9)
RPMTorque=( 800.0, -81.6, 125.6)
RPMTorque=( 1000.0, -96.1, 157.2)
RPMTorque=( 1200.0, -110.6, 266.5)
RPMTorque=( 1400.0, -125.0, 375.8)
RPMTorque=( 1600.0, -139.5, 449.7)
RPMTorque=( 1800.0, -153.7, 488.2)
RPMTorque=( 2000.0, -168.1, 526.7)
RPMTorque=( 2200.0, -181.8, 536.1)
RPMTorque=( 2400.0, -195.5, 545.6)
RPMTorque=( 2600.0, -209.1, 553.1)
RPMTorque=( 2800.0, -222.3, 558.7)
RPMTorque=( 3000.0, -235.5, 564.3)
RPMTorque=( 3200.0, -247.6, 581.5)
RPMTorque=( 3400.0, -259.8, 598.8)
RPMTorque=( 3600.0, -271.5, 614.0)
RPMTorque=( 3800.0, -282.8, 627.0)
RPMTorque=( 4000.0, -294.1, 640.1)
RPMTorque=( 4200.0, -303.8, 656.2)
RPMTorque=( 4400.0, -313.5, 672.3)
RPMTorque=( 4600.0, -322.4, 681.0)
RPMTorque=( 4800.0, -330.8, 682.4)
RPMTorque=( 5000.0, -339.2, 683.8)
RPMTorque=( 5200.0, -345.4, 691.1)
RPMTorque=( 5400.0, -351.6, 698.5)
RPMTorque=( 5600.0, -356.9, 697.2)
RPMTorque=( 5800.0, -361.5, 687.4)
RPMTorque=( 6000.0, -366.0, 677.5)
RPMTorque=( 6200.0, -367.7, 666.5)
RPMTorque=( 6400.0, -369.4, 655.5)
RPMTorque=( 6600.0, -370.0, 641.1)
RPMTorque=( 6800.0, -369.6, 623.1)
RPMTorque=( 7000.0, -369.2, 605.2)
RPMTorque=( 7200.0, -365.3, 581.6)
RPMTorque=( 7400.0, -361.5, 556.7)
RPMTorque=( 7600.0, -356.4, 527.9)
RPMTorque=( 7800.0, -350.1, 495.1)
RPMTorque=( 8000.0, -343.6, 462.3)
FuelConsumption=5.712e-05   // affected by throttle position and engine speed (Trae00 Note: Targeted 32 laps at Talladega, and used as baseline for other engine files)
FuelEstimate=1   // fudge factor for differences between vehicle types (used for lap estimates and AI pit scheduling)
EngineInertia=0.23700   // rotational inertia of engine components
IdleThrottle=1   // throttle multiplier to help maintain idle speed
IdleRPMLogic=(900, 1000)   // attempt to maintain idle speed between these RPMs
LaunchEfficiency=0   // efficiency (0.0-1.0) of launch control, or 0.0 if N/A
LaunchRPMLogic=(5400, 6600)   // holds RPM in this range before launch (used for AI even if launch control is N/A!)
RevLimitRange=(8500, 0.0, 1)   
RevLimitSetting=1   
RevLimitLogic=25   // RPM range around current setting where rev limiter operates
RevLimitAvailable=0   // whether to use a rev limit (if 0, you still must have a "rev limit", just make it 40000 or so, and 
EngineMapRange=(0, 0.0, 0.0)   // 0 = most driveable, max = most power (low gears only) (unimplemented)
EngineMapSetting=0   
EngineBrakingMapRange=(0, 0.0, 0.0)   // input throttle is ranged from minimum to 100%, with the minimum = setting * step * RPM,
EngineBrakingMapSetting=0   // the default is 1 * 0.000133 * 15000 RPM = 2% applied throttle at zero input throttle
EngineBoostRange=(0, 0.0, 0.0)   
EngineBoostSetting=0   
BoostEffects=(0, 0.0, 0.0)   // RPM increase per setting, fuel increase (1%) per setting, engine wear rate (101.5%) per setting
BoostTorque=0   // 0.4% less torque per setting (applies to all RPMs)
BoostPower=0   // % more horsepower per setting
OptimumOilTemp=110   // degrees Celsius at which engine operates optimally
CombustionHeat=45   // degrees Celsius added per liter of fuel burned
EngineSpeedHeat=1.850e-04   // heat added linearly with engine speed
OilMinimumCooling=2.500e-04   // heat dissipated without radiator
OilWaterHeatTransfer=(0.05000, 1.600e-06)   // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=0.00200   // heat dissipated without radiator
RadiatorCooling=(2.500e-05, 1.300e-04)   // cooling rate with velocity (base, per setting)
LifetimeEngineRPM=(7200, 100)   // (base engine speed for lifetime, range where lifetime is halved)
LifetimeOilTemp=(120, 15)   // (base oil temp for lifetime, range where lifetime is halved)
LifetimeAvg=19800   // average lifetime in seconds
LifetimeVar=3240   // lifetime random variance
EngineEmission=(0, 0.5000, -2.5000)   // where flames and smoke are emitted (relative to ref frame at rear axle)
EngineSound=(0, 0.0, 0.5000)   // where engine sound is played (relative to ref frame at rear axle)
SpeedLimiter=0   // whether vehicle has a pitlane speed limiter
OnboardStarter=1   // whether vehicle restarts when stalled
StarterTiming=(2.50, 1, 0.0)   // average and variable cranking time, then time to blend with starting sound™O
